AI Insights · Timothy · October 2025
High Fantasy Games Performance on Unified Platform in South America Q3 2025
Explore the performance trends of top high fantasy games in South America during Q3 2025, with insights from Sensor Tower on downloads, revenue, and active users.
In the third quarter of 2025, the high fantasy gaming segment in South America showcased varied performance trends across top applications. Data from Sensor Tower provides insights into the weekly downloads, revenue, and active users of these popular games.
Coin Master by Moon Active saw a consistent weekly revenue, starting at approximately $566K at the end of June and fluctuating slightly throughout the quarter, ending at around $474K. Weekly downloads for the game increased significantly, peaking at over 104K in mid-September, while active users experienced a decrease from about 1.79M to 1.59M.
Clash Royale from Supercell demonstrated a strong performance with weekly revenue rising sharply to $837K by the end of September. Downloads also showed a steady increase, reaching nearly 782K in the last week of the quarter. Active users surged from 9.76M to an impressive 23.19M.
Riot Games’ League of Legends: Wild Rift experienced fluctuating weekly revenue, closing the quarter at approximately $242K. Downloads remained relatively stable, with a slight decrease towards the end of the quarter, while active users saw a decline from 508K to 454K.
Clash of Clans, another title from Supercell, showed a varied revenue trend, ending at about $226K. Downloads increased steadily throughout the quarter, peaking at 77K. Active users climbed from 2.14M to 2.40M, indicating a growing engagement.
Finally, Mobile Legends: Bang Bang by MOONTON had a decrease in revenue towards the quarter's end, finishing at roughly $111K. Downloads rose to 157K, while active users remained consistent, ending at 2.17M.
These trends highlight the dynamic nature of the high fantasy gaming market in South America. For more detailed insights, visit Sensor Tower.